Every stretch goal unlocks new content for all backers. Here's the vision.
Main game, 50 monsters, full Fighter class lvl 1–20, fighter skills & abilities, D&D 5e rules tuned for progressive gameplay.
$30,000150+ monsters, each with unique sound design.
To Be AnnouncedFull Rogue class lvl 1–20, rogue abilities & skills.
To Be AnnouncedFull Wizard class lvl 1–20, wizard abilities & skills.
To Be AnnouncedFull Cleric class lvl 1–20, cleric abilities & skills.
To Be AnnouncedLevels 21–30 for all 4 classes, each with its own quest.
To Be AnnouncedBlood splattering, more death styles, visceral combat effects.
To Be AnnouncedMeet other players, exchange items, player-driven economy.
To Be AnnouncedPvP 1v1 Arena / Colosseum — exploring up to 8 players, 1v1 guaranteed.
To Be AnnouncedGet notified when we launch
Sagas of Sonya is a dark, tactical dungeon crawler for iOS — built for players who crave depth, danger, and the thrill of permadeath. Every run is a new story. Every decision matters. Every dungeon is different.
Descend into procedurally generated dungeons filled with deadly monsters, cursed treasures, and ancient secrets. Build your character, master tactical combat, and fight your way back to the surface — or die trying.
This is not a casual game. This is a dungeon crawler built for RPG veterans and roguelike lovers who want real consequences and real rewards.
Turn-based battles with real mechanical depth
No two runs are ever the same
Death is real. Every choice counts.
Hundreds of weapons, armor, and artifacts
Sagas of Sonya is built on the Dungeons & Dragons 5th Edition System Reference Document, released under the Creative Commons license. This means real RPG mechanics — not a watered-down mobile imitation.
If you've ever rolled a d20, you'll feel right at home. Ability scores, armor class, challenge ratings, saving throws, spell slots — it's all here, faithfully adapted for a single-player dungeon crawling experience.
Steel and fury. The front line of every dungeon delve.
AVAILABLE NOW
Arcane power. Devastating spells from a safe distance.
COMING SOON
Divine magic. Healing and holy wrath in equal measure.
COMING SOON
Shadow and steel. Strike from the darkness.
COMING SOONBehold the creatures that lurk in the deep. These are but a taste of what awaits.
Every dungeon holds treasure — if you survive long enough to claim it.
Sagas of Sonya is the creation of a solo developer who spent years building enterprise software before answering a deeper calling: to build the dungeon crawler that lived rent-free in his head since childhood.
The ByteBlade Creative is a one-person indie studio driven by an obsession with dark fantasy, tabletop mechanics, and pixel-perfect art. Every monster, every item, every line of code — built by hand, with care, and a lot of coffee.
This isn't a side project. This is the game. And Kickstarter is how we take it from "shipped on the App Store" to something truly epic.